![]() New upgrades and abilities should have helped keep things fresh, but instead highlight a lack of unique mechanics. ![]() Even so, the lack of enemy types – limited to just three, much like the seedpods – means once you’ve learned the best way to dispatch foes, the same technics can be applied ad nauseum. These encounters are used sparingly, keeping the focus on traversal, puzzle-solving and gunk clearing. Occasionally the gunk spawns creatures, giving the Power Glove an all-new purpose. ![]() Failing to run with ideas fully is something of a recurring theme. The opportunity was here to introduce all kinds of different pods with various effects, but it seems the team choose to gradually introduce larger environments instead. Rani can’t jump while carrying pods, which leads to situations where you need to find ways to transport them around. The Power Glove can be used to grab and throw spherical seedpods too, one type of which explodes – useful for clearing rubble. These are then used to reach higher areas and cross chasms, with a focus on following a pipeline Rani becomes fascinated by. Rani’s determination to uncover the gunk’s origin sees their relationship tested, and this extra layer of narration helps to offset the lulls within with storyline.Ĭleaning up the gunk sees nature return to the area, spawning giant mushrooms and other fungi. It’s here the Power Glove can be upgraded, requiring precious resources, while a beacon allows for quick travel to past locations. Rani’s doting partner Beccy sets up a campsite on a quiet ridge, which acts as a hub. Thankfully, she isn’t alone in her struggle. The number of loading screens and some waxy-looking textures did however leave us wondering if this was conceived as a Switch (or maybe even a Switch Pro) title originally.Īs Rani sets about reversing the corruption, restoring nature’s balance in the process, the planet’s secrets come to light. The overgrown environments are visually appealing too, bearing a ‘ruined beauty’ ethos. ![]() The tech on show is moderately impressive – colossal blobs of throbbing gunk swirl into Rani’s device, leaving no trace behind. After landing on an alien planet, Rani’s mechanical appendage proves invaluable – ominous black gunk is creating a blight on the otherwise colourful landscape. Space hauler Rani is equipped with a Power Glove (hoo!) that’s used to inhale objects, inviting comparisons with Luigi’s Mansion. The Gunk is the latest, coming from Image & Form – a studio known to have an affiliation with Nintendo.Ī few playful Nintendo-like influences are present, mostly evident in the central mechanic. These tend to be short, narrative-driven, affairs with family-friendly themes – snackable games, if you will. Xbox Game Pass has left such an impact on the gaming landscape that we’re starting to see bespoke experiences tailored specially for the service. ![]()
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